finished camera set up for most rooms along with the waypoints, arranged some props, made new rooms, and a metric ton of new icons for skills, accesories, items, keys, buffs, debuffs, as well as particle effects for the latter, and some other vfx for special bullets and impacts. I think tomorrow we will integrate the ui elements i did the other day, like the PSY bar and the altered states icons/counters, along with polishing the new accesories for the rifle – we made a grenade launcher for it in order to refactor and plan out future enhancements and make it all comfy.
tomorrow i’ll go back to drawing and touch up some of the concepts merenge made, along with finishing extra details for one of the characters and then send them for modeling. I also need to tweak a new animation for the grenade launcher.
Only two more set pieces + the boss fight and this level would be content complete.
now to shower, get nice food and play yakuza!

