November 24 and 25

Nice couple days just writing and designing quests. Wrote emails and I should probably write more stuff for the internet sections.

There’s a delay going on due to really pesky bugs that have been causing trouble for a while now. Grenades are still freezing the player and attacks weren’t dealing any damage either. The latter turned out to be a weird behavior with colliders that took nearly a day to figure out (gotta love that kinda stuff…)

Tomorrow I’ll keep building game stuff while newprogrammer continues with the boss fight. Still ways to go but this chapter feels nearly done. Might have to chill with the cutscenes.