january 26

woke up a bit late today since i couldn’t sleep at all, something’s got me uneasy and it was really hard to relax and close my eyes.

Spent most of my hours working on the environments from the list while newprogrammer does the remaining features we thought were complete, overall just grinding stuff that’s already planned. Speaking of planning, been having some issues working on a morgue scene for i can’t find good reference on what a morgue needs in term of equipment, and i have no desire to visit a real one anytime soon to find out; it’s been tricky to research. On the bright side I finally started seeing the point of sketching stuff before modeling and texturing, it’s saving a lot of time since any iteration i make doesn’t involve doing the whole thing again. It’s what i’ve been saying all this time, planning is for people who already know the kinda work it entails to do X or Y task, now that i know the ins and outs of 3D modeling i can finally take my time to plan ahead.

Tomorrow i’ll likely start modeling the scene, providing i come up with a good layout on paper.