november 4

lots of good work, especially on the new sections of the map. it is my wish to finish em up tomorrow at least partially and begin the content bits asap to begin the story cutscenes.

gonna keep this one short cause i wanna go to sleep.

things to do:

  • fix lighting to avoid using emission materials
  • reconsider if i want another lame hallway for the third section
  • playtest newprogrammer’s work from today
  • for fucks sake, finish the pending boss designs to send the batch to be modeled

preview of one of the bits i did today