october 19

back to work after a well deserved weekend rest. been having some quirks with my vision so i’m gonna have that checked sometime this week and take it easy.

not a whole lot happened outside playtesting but we finally fixed the quirks with the targeting system and the bossfight plays out as expected. now i gotta make it look prettier and do a couple of extra sequences. Looks like i was right and the whole thing was going to be ready by now! I need to do further playests to finally get around a bunch of long delayed tweaks.