setpiece done except for the actual fight and a game over cutscene, puzzles done with their respective cutscene this time for real. lots of playtesting, sound tweaking, bug fixing, and building the boss fight. Everything works so far, game didn’t break while i was working on the sequence. I’m really optimistic in that we will have this ready by sometime this or next week depending on the number of snafus. we got this!! vertical slice soon my dudes.