wrapping up early

so apparently ludum dare starts in like a couple hours and i rather begin fresh rather than all beat up from work so i’ll just finish real quick.

good news is that i partially completed two more rooms and just need to add props. that brings the count to only two rooms left to finish this floor!

will go back to it after the weekend is done. gonna try to focus on two particular aspects: make battles look better (some effects broke by changing ps1 shaders), maybe integrate again a transition between exploration and combat, work on the cutscene for the midboss and stress test the item crafting feature that’s allegedly done but newprogrammer has been busy with n1rvanna.

that’d be all for this week!