yeee dungeon making baby

so i did end up working on the level, just late because of some bullshit but i will keep working after writing this. so far just a bunch of prop making, fixing some quirks with how doors worked (looks like it was a bit finicky with assets made in blender instead of pro builder) and in general just making stuff happen. tomorrow we’ll likely code the new enemies i modeled and add whatever stuff comes up while i build.