Do you know what day it is today?

gonna stack what i did during the early morning and throughout the actual day.

failed at setting up cloth physics, so i’m gonna let the 3d art team handle that…

i’ve learned to choose my battles and this ain’t one of em’

textured some more hallways and finally chomped at the chance of decorating a room. took most of my day but still did it rather fast, i figure the rest will be even faster as i will get to recycle a lot of these assets. not done yet though, i have to do a lot more props but i’m going from large to small. i also made separate door prefabs, this proved convenient as i managed to modify all of them in one click and nothing funny happened. doors went from small to tall in no time.

with the light baked and a rather high texture resolution (128×128), this is starting to look like a ps2 game.
remember to always block stuff out before polishing!

In other news, venezuelan food in buenos aires is pretty good.