May 2nd 2022

Finished a first draft of the map I began last week and I’m now giving it logic. Needs more doors and battle zones.

Also made some new UI elements (new shopping menus and auto save icons)

Newprogrammer wrapped up the save system and now we’re gonna implement character progression. Much of it was already there but not included in the game loop yet. He also fixed some bits regarding character movement.

Tomorrow more of the same, plus debugging cameras again to test the new fixes.