I’m hungry and depressed, let’s see how long I can go for this one.
Aside from a little distraction caused by Monster Hunter Wilds development was fairly smooth last month. Work on the third level is underway at a healthy pace and we’re in good spirits despite not meeting the goal we had for March.
For April we want to wrap up the design for the third boss fight, and have the whole level layout playable with the proper encounters. The bulk of the annoying groundwork was made sometime last year, so this is building on top of that milestone. This will likely leave some room to move on to chapter 4 in about two weeks if things go well.
Not gonna lie, I’m anxious over my goals for the summer, but I shouldn’t beat myself over that… I’m doing what I can over here 🙁
Looking at my screenshots and video folder — there’s a lot I could show you but it’s gonna spoil a lot. There’s cool new enemy types, environments that people might not be expecting from what they’ve seen of the game, and so on. I could draw something cool to adorn this post too, but like I said at the start I’m not doing my best.
Please accept this ominous Anna for the troubles.

Maybe I’ll install like a spoiler plugin so I can post work in progress shots from the latter chapters and have people opt in. I do want everyone to be surprised, so it won’t be anything polished even if properly obfuscated. Still, I’d like to hear your opinions on this. Let me know over on Discord.
I guess that would be it for now. Not a whole lot of exciting development other than a healthy pace towards content completion. We wanna finish all the big stuff before we get granular with things like cutscenes and lighting; The least time consuming aspect of this game in my experience.
One last thing: While I really, REALLY wanna finish this game sooner rather than later, it’s not because I’m fed up (it’s actually been really fun to work on!), but because it’s already been too long. I wanna make more stuff. I haven’t even had the time to do a cool short game like I usually do at this time of the year. It’s fucked up! In the Grace of our Malice is a year old and I didn’t even celebrate it proper. I love that game like you wouldn’t believe.
Anyway, see you all next month.