August 29 2022

Did animation work on a new character (surprisingly comfy) then drew some concepts I’ll have to also model later on. Rest of the day I spent it on stuff for uhh, videogame.

Yeah, videogame.

I think this week for me will be about playtesting and making assets. Ever since I got a hang of the paint texture thing in blender I’ve been on a roll, and now it’s something I look forward to. Also a bit of writing here and there depending on our needs.