The chapter we were working on is virtually complete, but as I mentioned in the last log it will need some heavy tweaking once we go back to it. After careful planning I already know what to do, so that’s good.
This week we’ll focus on bug testing, do our first stable build, and generally just make things solid enough to update over time. Treat this as if this is an early access in order to update the base over time without breaking things.
There’s still a lot we gotta do to improve our current flow, but I’d say good work is being done so far.
Next in my list is to write one last bit of dialogue, then some concept art for a couple new characters for the other chapters.