October 11 and last week

Didn’t post for a whole week, I think?

Ludum Dare happened right after my last entry, then the rest of the following week I just made a bunch of environments and designs. Playtested the game too and it’s all looking very good. We gonna go ahead and polish the presentation (all UI stuff in place, fancy transitions, music, sound effects. All the enchilada) to have a stable build and… make the rest of the game I guess, lol.

Today I finished another couple environments, and did a draft of what I’d like the map to look like when choosing places to go. I made this to Parasite Eve’s soundtrack so the result was pretty baller. I like that the game has a solid enough identity now to the point I can just do these things real quick, plus knowing my way around Unity.

It’s not functional yet, this is just the usual set up I do so newprogrammer can provide the actual programming without having to ask me if it looks good : )

I was gonna have a call today with newprogrammer but fucking hell, I’m tired. Super tired. I’m using last bit of energy writing this.

This week’s gonna be fun!