August 17

Not a very good day. Got stuck in some font-related issues to test the localization, but I’m sure it happened because I didn’t take breaks. I did finish the side gig menu (just a variation of already existent menus), some particle effects needed for certain game mechanics, and a bit of graphic design for the title cards that show up between loading screens in certain ocassions.

I won’t waste my time on the font shit tomorrow to get more done. Eventually I’ll have to solve it but I’m mad it took most of my day just to fail at it.