June 17

Gonna keep this one short.

Almost done with the script of chapter I (with this I’d have 3 scripts done), and newprogrammer has a rough version of the new dialogue system already running on a cool node graph framework we found. Will go on detail as soon as we test it thoroughly.

Really exciting times. With that tool allowing for hyper-fast cutscenes/sequences it’s very likely I can actually use all the dialogue I’m writing right now. My scripts so far use very few new places per chapter; maybe one or two while the rest take place in the usual recurrent scenes.

Cool shit all around.