june 16

Worked some more on the script today, and it was a generous chunk although I might have written myself into a corner. It’s possible I’ll have to wait until I can fully prototype a chapter before I write more or I’ll end up having to trash a bunch of words that were very hard to write, lol.

Also did some concept art for a new boss and the shape their story took has been a very interesting one.

It’s gonna be a fascinating couple months as I try to wrap up the whole plot of the game. I can’t seem to settle for a single style but will likely have to choose one very soon due to time and money constraints. This game is bigger than I initially thought…