dunno if it’s a fluke but i woke up at semi-normal times (5 am or something like that) and worked just fine on the new script. It’s chapter 4 and since i already had it well-planned i’m going at a rather speedy pace and managed to write around 20 pages of it. I also sent the previous draft to a couple friends who are giving me some valuable-ass feedback so there’s that.
Newprogrammer is fixing some nasty bugs i found during testing but one remains mega obtuse to replicate. In essence, the player shoots and doesn’t hit the enemy even if the trayectory is clear, and then proceeds to shoot a couple more times to varying degrees of success even if there are no more attacks left in the queue.
Hopefully it shows up again next time i fire it up to find out what’s causing it.