february 19

mostly productive day making a new environment that didn’t need much planning since it’s not playable, and the cutscene that takes place in there. It looks really funny using only temporary assets, but it makes me think about the viability of cutscenes as i’m doing them right now. I’d like to get one of those mocap suits to do em since i focus on rather mundane sequences, but we’ll see what the future holds for us. Newprogrammer made a breakthrough in the work he was doing so things are going rather smooth again.

See you all monday!