happy birthday gabriel

my nephew is 16 years old, holy fucking shit.

wasted a bit of my morning not being able to play because the game broke again (expected, we are changing core systems), and unity decided to stop working too (the collab feature didn’t want to work), then after lunch i focused 100% on a important story cutscene, from writing to actually making it look nice inside the game. I’ve been getting increasingly effective at making these, but some problems still arised, such as not being able to change lookAt in cinemachine through the animation track (it was working before, not anymore), and a really specific animation clip completely breaking while the game is in slow motion, which is going to be super annoying to delve into and try to fix.

Tomorrow i’ll keep working on it, since this is the first big story movie of the game and needs lots of attention. Should get at least a rough cut of it, then start writing another.