september 16

made a big rework of the character menu, finally fixed a bug with the grenades, fixed another bug related to the game cursor not working correctly during item management and interactions not triggering, began working on the rooms from this section (there’s 8 of them), and apparently this new setpiece requires item crafting which we don’t have and wasn’t planned as a feature, but after talking about it we feel it’s the right thing to do so we’ll make use of item crafting now. i wish i could have gotten more work done, seeing as things are smooth atm but i keep getting a bit distracted due to weird sleep cycles. tomorrow i’d like to keep doing design work on the midboss, getting the UI to look just aight and polish battle stuff.