july 6, 2020

more work on the story editor, this time mostly on my side as i’m gonna use godot’s incredible graphnode tools for this. This engine has it all and it’s the gift that keeps on giving.

i have a personal goal with this, and it’s something i wanted to do in valhalla, but since we didn’t make the dialogue system and what we had ended up being an unusable mess we couldn’t, and that’s releasing content creation tools for players to make their own custom scenarios. Don’t take this as a 100% confirmation, i’m just putting this out there cause it’s something i really want to do.

anyways, back to work!