So I took the whole weekend plus monday to do a game jam and the result was a nice vn! ( https://4331pro.itch.io/soulbrittle) It’s my first time writing something to completion and making music. Pretty proud of it even if I’m aware of its many flaws.
Newprogrammer did continue and worked on a refactoring of the player character, and fixed missing menu features that inexplicably disappeared.
Gonna keep working after this so I’ll likely start the last scene of the chapter and hopefully finish it too since it’s not that big.
After that I’ll go back to the favela scene to set up jumps and playtest for flow. It’s a linear-ish stage so i don’t have to think about exploration too much, and i’m feeling like designing future stages like that.
Last but not least: n1rvanna has been going through a rocky phase due to on-going health issues with its main programmer and we’ll be taking over its development as well, so he can focus on just writing while we do the heavy load. Hopefully this means a faster turnout.