playtesting and polishing

been playing some more after a few rough patches. first half of the level is functioning, all prefabs work as intended and stuff. doing some polishing around the level as well but if i’m being honest i might start a new level from scratch, using the same theme but with a new layout. this is mostly because i commited the mistake of placing basic textures and when i do that i just get the urge to keep polishing stuff, making future changes a bit more hard even if the geometry is made with probuilder.

i need some documentation on how doors work but i made them work anyway. Some qol stuff on the way, like item pickup notification and some puzzle clues in the form of uhh, the classic notes and logs i guess.

one of my favorite rooms in this level

My fear is increasing, i don’t know if the final design will be as fun as i had envisioned, so as soon as this basic level is rock solid in my own two eyes i will just shoot a build to friends to get feedback.